Best HP Gamers Laptops under $1000 · Page 5
What a Gaming laptop means: a laptop optimized to actually run modern games well,frame rate, panel quality, and thermal sustainability are weighted higher than weight or battery life. Typical use: AAA single-player titles at high settings, competitive multiplayer, streaming gameplay, long sessions plugged in at a desk. Fits enthusiast PC gamers without space for a desktop, college students with a gaming hobby, esports players, dorm gamers,anyone whose first buying question is "will it run this game?"
Also relevant for: gaming laptops · esports rigs · AAA-ready machines · high-refresh laptops
Showing: under $1000 · HP or Framework or Microsoft
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#41Objective profileWeight1.65 kgBattery9.0 hrDisplay14.0" 1920x1200RAM16 GBStorage1 TBSelvaScore breakdown
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40
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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41
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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40
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#42Objective profileWeight2.44 kgBattery8.0 hrDisplay16.0" 1920x1080RAM8 GBStorage512 GBSelvaScore breakdown
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52
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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52
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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62
CPU Performance Multi-Thread Scalability
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56
Ray Tracing Ray Tracing Architecture
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52
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#43Objective profileWeight1.74 kgBattery8.0 hrDisplay16.0" 1920x1200RAM16 GBStorage512 GBSelvaScore breakdown
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51
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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52
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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51
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#44Objective profileWeight2.29 kgBattery5.0 hrDisplay15.6" 1920x1080RAM16 GBStorage512 GBSelvaScore breakdown
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54
Graphics Performance Rasterization Potency
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63
Screen Refresh Refresh Rate
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54
Sustained GPU Power Total Graphics Power
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44
Video Memory VRAM Capacity
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50
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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54
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#45Objective profileWeight2.31 kgBattery4.5 hrDisplay15.6" 1920x1080RAM16 GBStorage1 TBSelvaScore breakdown
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58
Graphics Performance Rasterization Potency
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63
Screen Refresh Refresh Rate
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54
Sustained GPU Power Total Graphics Power
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44
Video Memory VRAM Capacity
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45
CPU Performance Multi-Thread Scalability
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57
Ray Tracing Ray Tracing Architecture
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58
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#46Objective profileWeight1.60 kgBattery7.0 hrDisplay15.6" 1920x1080RAM48 GBStorage3 TBSelvaScore breakdown
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45
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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34
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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45
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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45
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#47Objective profileWeight–Battery8.0 hrDisplay17.3" 1920x1080RAM32 GBStorage1 TBSelvaScore breakdown
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46
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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47
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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45
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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46
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#48Objective profileWeight1.74 kgBattery6.0 hrDisplay17.3" 1600x900RAM32 GBStorage1 TBSelvaScore breakdown
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51
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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60
CPU Performance Multi-Thread Scalability
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42
Ray Tracing Ray Tracing Architecture
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51
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#49Objective profileWeight2.01 kgBattery13.0 hrDisplay16.0" 1920x1200RAM16 GBStorage1 TBSelvaScore breakdown
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49
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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47
Sustained GPU Power Total Graphics Power
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35
Video Memory VRAM Capacity
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53
CPU Performance Multi-Thread Scalability
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56
Ray Tracing Ray Tracing Architecture
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49
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#50Objective profileWeight3.20 kgBattery11.0 hrDisplay16.0" 1920x1200RAM16 GBStorage512 GBSelvaScore breakdown
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53
Graphics Performance Rasterization Potency
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44
Screen Refresh Refresh Rate
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42
Sustained GPU Power Total Graphics Power
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35
Video Memory VRAM Capacity
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53
CPU Performance Multi-Thread Scalability
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56
Ray Tracing Ray Tracing Architecture
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53









