Best Gamers Laptops Under A$3,000 in Australia · Page 2
What a Gaming laptop means: a laptop optimized to actually run modern games well,frame rate, panel quality, and thermal sustainability are weighted higher than weight or battery life. Typical use: AAA single-player titles at high settings, competitive multiplayer, streaming gameplay, long sessions plugged in at a desk. Fits enthusiast PC gamers without space for a desktop, college students with a gaming hobby, esports players, dorm gamers,anyone whose first buying question is "will it run this game?"
Also relevant for: gaming laptops · esports rigs · AAA-ready machines · high-refresh laptops
Showing: Under A$3,000
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#11Objective profileWeight–Battery6.0 hrDisplay16.0" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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66
Graphics Performance Rasterization Potency
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75
Screen Refresh Refresh Rate
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61
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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76
CPU Performance Multi-Thread Scalability
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66
Ray Tracing Ray Tracing Architecture
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66
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#12Objective profileWeight–Battery5.0 hrDisplay16.0" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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83
Graphics Performance Rasterization Potency
-
87
Screen Refresh Refresh Rate
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75
Sustained GPU Power Total Graphics Power
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77
Video Memory VRAM Capacity
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70
CPU Performance Multi-Thread Scalability
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81
Ray Tracing Ray Tracing Architecture
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83
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#13Objective profileWeight3.42 kgBattery5.0 hrDisplay18.0" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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66
Graphics Performance Rasterization Potency
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75
Screen Refresh Refresh Rate
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67
Sustained GPU Power Total Graphics Power
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56
Video Memory VRAM Capacity
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76
CPU Performance Multi-Thread Scalability
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66
Ray Tracing Ray Tracing Architecture
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66
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#14Objective profileWeight1.86 kgBattery7.0 hrDisplay15.1" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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66
Graphics Performance Rasterization Potency
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68
Screen Refresh Refresh Rate
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73
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
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61
CPU Performance Multi-Thread Scalability
-
66
Ray Tracing Ray Tracing Architecture
-
66
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#15Objective profileWeight–Battery5.0 hrDisplay16.0" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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73
Graphics Performance Rasterization Potency
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87
Screen Refresh Refresh Rate
-
67
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
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72
CPU Performance Multi-Thread Scalability
-
73
Ray Tracing Ray Tracing Architecture
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73
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#16Objective profileWeight–Battery5.3 hrDisplay16.0" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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77
Graphics Performance Rasterization Potency
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96
Screen Refresh Refresh Rate
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73
Sustained GPU Power Total Graphics Power
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72
Video Memory VRAM Capacity
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11
CPU Performance Multi-Thread Scalability
-
70
Ray Tracing Ray Tracing Architecture
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77
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#17Objective profileWeight3.99 kgBattery6.0 hrDisplay16.0" 2560x1600RAM32 GBStorage1 TBSelvaScore breakdown
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68
Graphics Performance Rasterization Potency
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75
Screen Refresh Refresh Rate
-
67
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
-
68
CPU Performance Multi-Thread Scalability
-
68
Ray Tracing Ray Tracing Architecture
-
68
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#18Objective profileWeight2.30 kgBattery6.0 hrDisplay16.0" 2560x1600RAM16 GBStorage1 TBSelvaScore breakdown
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66
Graphics Performance Rasterization Potency
-
75
Screen Refresh Refresh Rate
-
67
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
-
76
CPU Performance Multi-Thread Scalability
-
66
Ray Tracing Ray Tracing Architecture
-
66
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#19Objective profileWeight2.49 kgBattery3.5 hrDisplay16.0" 2560x1600RAM16 GBStorage1 TBSelvaScore breakdown
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66
Graphics Performance Rasterization Potency
-
75
Screen Refresh Refresh Rate
-
73
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
-
66
CPU Performance Multi-Thread Scalability
-
66
Ray Tracing Ray Tracing Architecture
-
66
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#20Objective profileWeight1.95 kgBattery5.7 hrDisplay16.0" 1920x1200RAM32 GBStorage1 TBSelvaScore breakdown
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66
Graphics Performance Rasterization Potency
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63
Screen Refresh Refresh Rate
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67
Sustained GPU Power Total Graphics Power
-
56
Video Memory VRAM Capacity
-
65
CPU Performance Multi-Thread Scalability
-
66
Ray Tracing Ray Tracing Architecture
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66









